3D Virtual Worlds and Gaming

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3D Virtual Worlds and Gaming

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Title: 3D Virtual Worlds and Gaming
Author: Myers, John
Abstract:

A virtual world is typically a computer-based simulated environment designed to host an online community. In this community, users can interact with one another and use and create objects. Virtual worlds are intended for its users to inhabit and interact, and the term today has become synonymous with interactive 3D virtual environments, where the users take the form of avatars visible to others graphically. This project investigates gaming technologies and virtual worlds, such as Second Life, and their application to creating virtual research spaces for student projects at TecAEdge and to support a wide range of initiatives from innovation and collaboration, to major studies. This project is organized and conducted at the Wright Brother's Institute TecAEdge Discovery Lab as a collaboration of AFRL and WSU to give students an opportunity for "experiential learning" under AFRL's Academic Leadership Pipeline Scholarship (ALPS) program.

This presentation occurred at the Wright State University Campus-Wide Celebration of Research, Scholarship and Creative Activities on April 16, 2010

Bookmark: http://hdl.handle.net/2374.WSU/4735
Date: April 2010

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